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Advanced Graphics - COMP9018
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Campus: Kensington Campus
 
 
Career: Undergraduate
 
 
Units of Credit: 6
 
 
EFTSL: 0.12500 (more info)
 
 
Indicative Contact Hours per Week: 0
 
 
Enrolment Requirements:
 
 
Prerequisite: a mark of at least 65 in COMP3421.
 
 
CSS Contribution Charge:Band 2 (more info)
 
   
 
Further Information: See Class Timetable
 
  

Description

Assumed knowledge: Experience with OpenGL and Java.

This course covers advanced topics in graphics and related technologies with a strong hands-on and interactive focus. Topics include: advanced features of OpenGL; 2D and 3D still, interactive and animated file formats; advanced modelling and animation techniques; detailed surface models; performance optimisation; radiosity; ray tracing and optimisations; Monte Carlo and metropolis rendering; volumetric rendering; image based rendering; interactivity; collision detection and 3D graphics hardware design. Students will be given the opportunity to present seminars on research areas of interest to them, as well as experiment with 3D graphics software.
This course will be extremely interactive. You'll be expected to be involved.

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© The University of New South Wales (CRICOS Provider No.: 00098G), 2004-2011. The information contained in this Handbook is indicative only. While every effort is made to keep this information up-to-date, the University reserves the right to discontinue or vary arrangements, programs and courses at any time without notice and at its discretion. While the University will try to avoid or minimise any inconvenience, changes may also be made to programs, courses and staff after enrolment. The University may also set limits on the number of students in a course.