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Serious Games - MDIA3001

Campus: Kensington Campus
Career: Undergraduate
Units of Credit: 6
EFTSL: 0.12500 (more info)
Indicative Contact Hours per Week: 3
Enrolment Requirements:
Prerequisite: 72 uoc overall including MDIA1000 and enrolment in program 3428, 3429, 3434 and the Media Production specialisation in program 4781 or enrolment in program 3402 or 4764 and 72 uoc overall
CSS Contribution Charge:Band 1 (more info)
Further Information: See Class Timetable


Games that are used for more serious real-life purposes than pure entertainment are known as "Serious Games". These games might be used for social change, education, training or to help people achieve a particular health objective. In this course students will focus on the design and analysis of these serious games. This context will shape an investigation into game aesthetics, learning, affect and engagement. Students will also be introduced to the theory and method of user-centered design. For their major assessment task students can choose to either gain practical experience at applying these methods by creating a serious game or they can focus on the evaluation and analysis of an existing serious game.

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© The University of New South Wales (CRICOS Provider No.: 00098G), 2004-2011. The information contained in this Handbook is indicative only. While every effort is made to keep this information up-to-date, the University reserves the right to discontinue or vary arrangements, programs and courses at any time without notice and at its discretion. While the University will try to avoid or minimise any inconvenience, changes may also be made to programs, courses and staff after enrolment. The University may also set limits on the number of students in a course.