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Computer Games - ZEIT2305
 ADFA Students

   
   
   
 
Campus: University College Campus
 
 
Career: Undergraduate
 
 
Units of Credit: 6
 
 
EFTSL: 0.12500 (more info)
 
 
Indicative Contact Hours per Week: 2
 
 
Equivalent: ZGEN2301
 
 
CSS Contribution Charge:Band 1 (more info)
 
   
 
Further Information: See Class Timetable
 
  

Description

Computer Games are a multi-billion dollar industry - larger than the Hollywood film industry in revenue. Modern computer games are also sophisticated software products delivered by large teams of technical experts. The course uses computer games as a lens on many of the major topics in computer science. Those topics include 3D graphics, artificial intelligence, networking, user interfaces, simulation, and hardware (e.g. the consoles). Further, the course addresses "serious games" - the use of games for education, training and experimentation, particularly by the military. Practical work will include the focussed play and evaluation of a number of games, together with content creation for games.


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© The University of New South Wales (CRICOS Provider No.: 00098G), 2004-2011. The information contained in this Handbook is indicative only. While every effort is made to keep this information up-to-date, the University reserves the right to discontinue or vary arrangements, programs and courses at any time without notice and at its discretion. While the University will try to avoid or minimise any inconvenience, changes may also be made to programs, courses and staff after enrolment. The University may also set limits on the number of students in a course.