Course

Urban Interaction Design - CODE2230

Faculty: Built Environment

School: Built Environment

Course Outline: Computational Design

Campus: Sydney

Career: Undergraduate

Units of Credit: 6

EFTSL: 0.12500 (more info)

Indicative Contact Hours per Week: 7

Enrolment Requirements:

Prerequisite: CODE1150, CODE1231

Equivalent: ARCH1391

CSS Contribution Charge: 2 (more info)

Tuition Fee: See Tuition Fee Schedule

Further Information: See Class Timetable

View course information for previous years.

Description

This course is part of the practice orientated teaching trajectory ‘Contextualising’ combining Stream 3: Smart and Ubiquitous Cities and Stream 4: Responsive Environments. The course will introduce students to urban interaction design by teaching principles of human interaction in the built environment using displays through a suite of sensors. This course will provide students with the conceptual understanding, technical skills and working methods needed to design a computer-mediated project that effectively explores a compelling spatial solution. Using low-cost open-source electronic hardware (Arduino or Phidget), students will learn how to implement computational techniques to test and develop working design prototypes and situate these into the built environment. Theories and project themes will be developed around the two stream interests Stream 3: Smart and Ubiquitous Cities and Stream 4: Responsive Environments, with a specific focus on the decision making process of human and computational agents
within the mediated environment.
central

Study Levels

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